Star Citizen

Star Citizen

Platforms: PC
Release Date: 2014
Genre: Flight Combat, MMO, Science Fiction
Publisher: Cloud Imperium

Star Citizen will be launched on the PC and will include all the Chris Roberts hallmarks that fans of his games have come to expect over the years: high quality cutting-edge visuals and technology, a virtual world that is immersive and detailed, a sophisticated storyline that is wide in scope and visceral, heart-pounding space combat.

The core concept of Star Citizen is that it’s a destination, not a one-off story.  It’s a complete universe where any number of stories can take place.  Players will have the opportunity to decide their own game experience.  Pick up jobs as a smuggler, pirate, merchant, bounty hunter, or soldier. It’s a universe we’ve always wanted to create.  We want to build a huge sandbox with a complex and deep lore that allows the players to explore in whatever capacity they want.

The project also includes Squadron 42, a single player campaign that takes place within the Star Citizen universe.  Able to be played off-line or with friends, you essentially sign up to fly for the UEE fleet, manning the front lines, protecting settlements from Vanduul warbands.  If you prove yourself, you might get asked to join the legendary 42nd Squadron.  Set up like the French Foreign Legion, they can always be found in the toughest war zones and always manage to come out on top. Once you complete your tour however, you re-enter the persistent Star Citizen universe with some money in your pocket and Citizenship to find your way.

The great thing about this is that you don’t have to do Squadron 42.  You can basically decide that you’re going to be a merchant or pirate and never join the military.  Having that choice for the player is fantastic. What we’re talking about here is a combination of everything that made Wing Commander great along with everything that made Privateer great.  The single-player military campaign sits inside this open world architecture in a holistic fashion.

While you will probably spend a majority of time in the cockpit there will be first-person mechanics built into the game.  When you are flying on some of the bigger ships (transports, carriers, etc.), you will be able to wander the halls of the ship while a friend pilots, jump on a turret if you get attacked, even repel attempted boarders if needed.

- Description from provided by Cloud Imperium and Star Citizen website

AAA WC carrier firing dogfight new000639 1024x576 Star Citizen

Posted by Press Play | 06 Nov 2012 | Description, Images, PC Games

Leave a Reply

Editorials

Help Us Star Citizen, You’re Our Only Hope

  “The reports of my death have been greatly exaggerated. I am a PC game. And I am a space sim.” - Star Citizen Kickstarter pitch   Space-simulators are the gaming industry’s greatest oversight. Not only did they offer unparalleled explorative means, but the vast worlds, intensive battles and compelling...

Images

Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Star Citizen
Zemanta Related Posts Thumbnail

Videos

Star Citizen Developer Interview w/ Chris Roberts

Nick and Andrew talk to the hugely influential “Wing Commander” creator Chris Roberts about his new highly ambitious space-sim project, Star Citizen!  
14 Nov 2012