Metal Gear Solid: Portable Ops (2006) MicroReview
Largely inconsequential Metal Gear Solid game paved the way for gameplay concepts later utilized in superior entries. Emulation can bring better results here- uprezzing the visuals garners a surprising graphical improvement, and the ability to use a second analog stick is a lifesaver (just make sure to switch from the absolutely nauseating default camera setting). Boss battles are incredibly boring, even if we weren’t talking about a franchise famous for legendary boss fights, and the story meanders without doing too much to stir the pot- this is the only non-Kojima Metal Gear Solid title recognized as canon, and it shows! Though it has some worthwhile gameplay ideas, Portable Ops feels more like a stepping stone than a full-fledged game, and ultimately its most heinous crime is its mediocrity within an otherwise cutting-edge series.
Metal Gear Solid: Portable Ops
Kojima Productions / Konami / December 5, 2006
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