Game of the Year 2013: Part 3

GOTY2013 Part3 Banner Game of the Year 2013: Part 3

We switch gears in Part 3 of our Game of the Year 2013 awards with lots of fun categories mixed in with the serious. We had a great time choosing some of our favorites, and hope you’ll enjoy reading about them! If you don’t agree with our choices, make sure to let us know your picks!

We will be releasing five lists over the course of this week, each covering genres or facets of gaming that we think are important to our industry, culminating with the final “Game of the Year” decision. In the interest of full disclosure, we at Press Play have made the conscious choice to abstain from any “Best of Console” awards, as we would prefer not to encourage discussions we believe to be detrimental to the gaming community. With each ultimate choice, you can also see the individual choices of our three judges: Senior Producer Nick Hawryluk, and guest judges Chris Nagy and Peter Kendall from How Do I Jump. We have tried to be as impartial as possible, and in the interest of transparency, you can listen to our entire deliberations process in the embedded podcast as well.

Jump to another part of our Game of the Year 2013 series:
GOTY 2013 HQ • Part 1 • Part 2 • Part 3 • Part 4 • Part 5


GOTY2013 Platformer Game of the Year 2013: Part 3

Platformer GOTY2013 Winner Game of the Year 2013: Part 3

As much as modern developers seem to favor shooters, no video game fan can truly resist the joy of a well-executed platformer. A direct follow-up to 2011’s “Origins,” RAYMAN LEGENDS continued with the same charming art style and frenetic co-op of the first game, while building its own unique identity. Fusing frantic, escape-driven stages with lively new arrangements of licensed songs made the game’s playable musical interludes the most interesting platforming concepts we’ve seen in a while. You can’t play RAYMAN LEGENDS with a frown on your face, and for that it’s our Best Platformer of 2013!

Nick: Rogue Legacy
Chris: Rayman Legends
Pete: Rayman Legends



GOTY2013 NewCharacter Game of the Year 2013: Part 3

The Grand Theft Auto series has historically had some amazing, crazy, even cartoonish side characters. The protagonist typically acts as a fixed point for us to grab onto, silently (or not so silently) judging the actions of his eccentric clients. It wasn’t until we met Trevor Philips in GRAND THEFT AUTO V that we realized how fun it would be to actually play as one of these psychopaths. An unwashed, unstable and unrelentingly violent meth dealer-turned-entrepeneur, Trevor was the literal embodiment of the way many people play GTA games. It also didn’t hurt that Steven Ogg‘s brilliant performance was an absolute treat to watch, chewing up scenery and oozing personality with every line uttered. Trevor was one of the most interesting characters we’ve ever seen in a video game, and for that he’s our Best New Character of 2013!

Nick: Trevor Philips (Grand Theft Auto V)
Chris: Squigly (Skullgirls)
Pete: Ellie (The Last of Us)



GOTY2013 Story Game of the Year 2013: Part 3

Story GOTY2013 Winner Game of the Year 2013: Part 3

Considering the fascination with high-stakes “save the world” subjects in this industry, it’s nice to see a video game story that focuses so heavily on its characters. While Naughty Dog’s THE LAST OF US did involve a country-spanning journey to save the world, the interactions between middle-aged Joel and his young companion Ellie were always in the spotlight. This was a character study first and foremost, and anyone who stuck it out to the end knows just how far Naughty Dog was willing to take their bold rejection of game narrative conventions. For managing to make us interested in emotional journeys more than its literal journey, THE LAST OF US won our hearts as Best Story of 2013!

Nick: The Last of Us
Chris: Metro: Last Light
Pete: Bioshock Infinite



GOTY2013 WaitThisGameCameOut Game of the Year 2013: Part 3

WaitThisGameCameOut GOTY2013 Winner Game of the Year 2013: Part 3

HALO: SPARTAN ASSAULT was a great idea for a mobile game. A top-down shooter set between the two most popular entries in a monumental franchise is a bet that can’t lose… unless it comes out exclusively on Windows 8 and Windows Phone 8. HALO: SPARTAN ASSAULT might be a great game, but we never played it. For releasing completely under the radar to all but a small percentage of its market, we ask, “Wait… This Game Came Out?

Nick: Remember Me
Chris: Killer Is Dead
Pete: Halo: Spartan Assault


*EDITOR’S NOTE: HALO: SPARTAN ASSAULT will be releasing on Xbox One and Xbox 360, at least six months after its original launch.



GOTY2013 StudioWellMissTheMost Game of the Year 2013: Part 3

THQ GOTY2013 Winner Game of the Year 2013: Part 3

Though the bulk of THQ‘s downfall happened at the tail end of 2012, it wasn’t until this year that its fate was truly sealed. One of the titans of video game publishing, THQ was attached to some of our favorite franchises in the industry. Not only did they have a storied history, but at the time of the their closing they were still working on near-complete games we cared about. It was depressing watching the studio frantically attempt to claw out of its financial hole with huge Steam sales and Humble Bundles, but January of 2013 finally saw their properties auctioned and the doors closed forever. Because we believe HOMEFRONT and uDraw shouldn’t have brought down this giant, THQ is the Studio We’ll Miss the Most this year.

Nick: THQ
Chris: THQ
Pete: Lucasarts



GOTY2013 WebGame Game of the Year 2013: Part 3

WebGame GOTY2013 Winner Game of the Year 2013: Part 3

For fans of the popular anime Attack on Titan, there haven’t been many worthwhile stabs at video game adaptations. But with its surprisingly fun grappling hook mechanics and robust co-op multiplayer modes, the ATTACK ON TITAN TRIBUTE GAME was a diamond in the rough. Fans of the show could play as their favorite characters, including one of the titular titans for even more giant-killing fun. Because it let us live out our all-too-real “Japanese Spider-Man” fantasies, ATTACK ON TITAN TRIBUTE GAME is our Best Web Game of 2013!

Nick: Candy Box !
Chris: Attack on Titan Tribute Game
Pete: n/a



GOTY2013 MostWantedChange Game of the Year 2013: Part 3

MostWantedChange GOTY2013 Winner Game of the Year 2013: Part 3

Whether it’s in a free to play game or $60 retail product, we simply don’t like microtransactions. Now, we understand that developers need to make money and we don’t expect this scheme to go away, but we’d appreciate it if they could let up a bit. Just about every free game on the iTunes App Store is not only riddled with ways to pay real money, but sabotages itself for non-paying users, essentially extorting them for convenience or expedience. To make matters worse, the Xbox One is traveling down a very frightening road, using free-to-play tactics in nearly its entire launch lineup. We don’t want to pay $60 for a video game, only to be nickel-and-dimed for upgrades or other launch content. The advent of downloadable games was a boon for the industry, but this year has shown that it can just as easily become a plague. Developers, please stop milking our wallets.

Nick: Stop Milking Our Wallets!
Chris: More Dinosaurs in Games
Pete: Stop Milking Our Wallets!



The Game of the Year 2013 Awards were judged by Press Play Senior Producer Nick Hawryluk and guests Peter Kendall and Chris Nagy from How Do I Jump. Don’t think we made the right choices in a category? Let us know what you think should have won in the comments below!

Trophy from The Noun Project


Posted by Press Play | Article: Nick Hawryluk, Editorials, Game of the Year 2013

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