Fallout 3: Operation: Anchorage (2009) MicroReview

First Fallout 3 expansion inexplicably doubles down on the original’s weakest trait: gunplay. Complete removal of looting and item management really knocks the wind out of the experience. Squad management would be a good idea if your comrades didn’t get cut down like twigs within seconds of reaching the battlefield, but the episode is short enough to at least be mostly inoffensive. Feels like some weird response to the era’s Call of Duty obsession, with collectible intel briefcases and strict corridor crawls. Worth seeing if it’s included with a “GOTY Edition” of the base game, if only to try and decipher just how somebody allowed this misfire to be created.

Fallout 3: Operation: Anchorage / Bethesda Game Studios / Bethesda Softworks / January 27, 2009

This review was conducted on the PC version of the game.

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MicroReviews are short, one-paragraph critiques of games we’ve been playing. Learn more here.

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