Fallout 3: Mothership Zeta (2009) MicroReview

Fifth and final bit of Fallout 3 DLC involves exploring an alien spaceship with a motley crew of abducted historical figures. Interesting setup leads to unfortunately drab and overlong series of corridor crawls, as you are tasked with destroying critical parts of the ship. Story never really went anywhere for me, though alternate outcomes may bring better closure. Climactic battle actually pretty exciting, if overly simplistic. Decent episodic chapter, but as a conclusion to Fallout 3’s DLC offerings, Mothership Zeta is wholly unsatisfying.


Fallout 3: Mothership Zeta / Bethesda Game Studios / Bethesda Softworks / August 3, 2009

This review was conducted on the PC version of the game.

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MicroReviews are short, one-paragraph critiques of games we’ve been playing. Learn more here.

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